Chapter 1. IntroductionMultimedia Authoring Metaphors



1.1. History of Multimedia Systems

Newspaper was perhaps the first mass communication medium, which used mostly text, graphics, and

images.

In 1895, Gugliemo Marconi sent his first wireless radio transmission at Pontecchio, Italy. A few years

later (in 1901) he detected radio waves beamed across the Atlantic. Initially invented for telegraph, radio

is now a major medium for audio broadcasting.

Television was the new media for the 20th century. It brings the video and has since changed the world

of mass communications.

On computers, the following are some of the important events:

1945 - Vannevar Bush (1890-1974) wrote about Memex

1960s - Ted Nelson started Xanadu project

1967 - Nicholas Negroponte formed the Architecture Machine Group at MIT

1968 - Douglas Engelbart demonstrated NLS system at SRI

1969 - Nelson & Van Dam hypertext editor at Brown

1976 - Architecture Machine Group proposal to DARPA: Multiple Media

1985 - Negroponte, Wiesner: opened MIT Media Lab

1989 - Tim Berners-Lee proposed the World Wide Web to CERN (European Council for Nuclear

Research)

1990 - K. Hooper Woolsey, Apple Multimedia Lab, 100 people, education

1992 - The first M-Bone audio multicast on the Net

1993 - U. Illinois National Center for Supercomputing Applications: NCSA Mosaic

1994 - Jim Clark and Marc Andreesen: Netscape

1995 - JAVA for platform-independent application development.

"Duke" -- The First JAVA Applet

Vannevar Bush’s 1945 article "As We May Think".

1.2. Hypermedia/Multimedia

1.2.1 What is HyperText and HyperMedia?

Hypertext is a text which contains links to other texts. The term was invented by Ted Nelson around

1965. Hypertext is usually non-linear (as indicated below).

HyperMedia is not constrained to be text-based. It can include other media, e.g., graphics, images, and

especially the continuous media -- sound and video. Apparently, Ted Nelson was also the first to use this

term.The World Wide Web (WWW) is the best example of hypermedia applications.

HyperText

HyperMedia

1.2.2 What is Multimedia?

Multimedia means that computer information can be represented through audio, video, and animation in

addition to traditional media (i.e., text, graphics drawings, images).

Hypermedia can be considered as one of the multimedia applications.

Examples of Multimedia Applications

· Digital video editing and production systems

· Electronic Newspapers/Magazines

· Games

· Groupware

· Home shopping

· Interactive TV

· Multimedia courseware

· Video conferencing

· Video-on-demand

· Virtual reality

1.3. Overview of Multimedia Software Tools

1.3.1 Music Sequencing and Notation

Cakewalk

· Supports General MIDI

· Provides several editing views (staff, piano roll, event list) and Virtual Piano

· Can insert WAV files and Windows MCI commands (animation and video) into tracks

Cubase Score

· A better software than Cakewalk Express

· Allows printing of notation sheets

1.3.2 Graphics, Image and Video Editing

Macromedia Freehand

· A text and web graphics editing tool

· Supports many bitmap formats, e.g., GIF, PNG, JPEG, and vector formats, e.g., SWF

(Macromedia Flash) and FHC (Shockwave Freehand)

· Works with Photoshop

Adobe Photoshop

· A good graphics, image processing and manipulation tool

· Allows layers of images, graphics and text

· Includes many graphics drawing and painting tools

· Sophisticate lighting effects filter

Adobe Premiere

· Provides large number (up to 99) of video and audio tracks, superimpositions and virtual clips

· Supports various transitions, filters and motions for clips

· A reasonable desktop video editing tool

1.3.3 Multimedia Authoring

-- Tools for making a complete multimedia presentation where users usually have a lot of interactive

controls.

Macromedia Director

· Movie metaphor (the cast includes bitmapped sprites, scripts, music, sounds, and palettes, etc.)

· Can accept almost any bitmapped file formats

· Lingo script language with own debugger allows more control including external devices, e.g.,

VCRs and video disk players

· Web authoring features available for fully interactive Shockwave movies over the Web

Authorware

· Iconic/Flow-control metaphor, drag-and-drop interface

· Hyperlinks to link text, digital movies, graphics, and sound

· Compatibility between files produced from PC version and MAC version

· Shockwave Authorware applications can incorporate Shockwave files, including Director movies,

Flash animations, and audio

· It supports ActiveX control and is optimized for the Intel MMX processor

Composed to repeat : PratidaSearchEngine.blogspot.com

Reference: Chapter 1, 2 of Steinmetz and Nahrstedt

History of Multimedia Systems

Hypermedia/Multimedia

Overview of Multimedia Software Tools

0 komentar:

Posting Komentar